Brad 04.07.2024 06:31:47
My technique is similar, figuring out where my final glide starts based on height...although I do tend to try and leave a 100-200 meter margin. Some times it works out, other times not so well. My turn point decisions are usually based on what the clouds are looking like in the vicinity...if there are good clouds I can get to, I will extend further before turning. If no good clouds beyond or in the direction I want to go, I turn at the top of a climb.
Thank you, David and Peter. I didn't beat you by that much, David! I knew I left points on the table, but as many as I missed it didn't matter in the end. Such is the joy of flying in a variable sky! :-)
I see you beat me again , Brad Well done
Nice flights, David with LS3 and Brad with Cirrus. With the new overtime rule it's much better to fly too long than too short. Calculated with Brads flight you lost ca. 5 points being home 3 minutes too early.
Another way to get more points is to optimize the final glide. I print out the flight plan and mark the last 60 km each 10 km. And I print out the side with the calculation, there are the needed heights for exact these points (imperial I do it in 5 nm steps).
When I pass such a checkpoint I see the height difference I need, so I continue and take in the next lift the needed height. I check it at every checkpoint. Fine tuning can happen with speed - too high -> flying faster.
It's to train, that doesn't work the first time. But it's fun and exciting. There is a little safety margin, because of the 1000 m radius to finish, but you can be surprised, if there is a little and some trees on the way.
My last landing was a good example, only a few seconds airbrakes needed. Or my finish wirh the Pegase, where I first saw the airport in 100 m height, had to trust my calculation
Thanks for the information, Brad. Yes absolutely ignoring your priorities, unbelievable. But that's life, I like very to have you on the multi player flights, knowing that we do it at a very bad US time.
It will not be our last multi player